Storages & Files unicodeText
unicodeText read/write property

Specifies how the text data is read/written from/to the stream - UNICODE (True) or ANSI (False)

Syntax:

object.unicodeText = boolean_value
variable = object.unicodeText

Parameters:

True - UNICODE (default)
False - ANSI (see codePage)

Remarks:

Why UNICODE is default? While most developers expect ANSI to be default we decided to set UNICODE processing as default to ensure that scripting applications will not lose text data if they use their own data files. UNICODE saves the effort to select code page and is capable of holding multilanguage data. However many applications will want to use ANSI text if even the space saved is concerned. If so set the property to False and select appropriate codePage if non-Latin alphabets are used.

Applies to: SFFilter object

Supported on:

Windows 95/NT and later
Windows CE 3.0 and later
Pocket PC/Windows Mobile 2003 and later
Windows CE.NET 4 and later

 

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