Adds script code to a loaded engine.
AddEngine must be called before any successful calls can be made to this method
variable = object.AddText(language,
||true if the operation was successful and false
if not. Inspect lastError property for the error description - typically this will be a
||Previously created ScriptAggregate object
||Script language of the added script
code. The AddEngine must be called
before with the same language parameter.
||Script text being added
Code must contain full "closed" script blocks. In opther words you can not
add the first half of a function and then the second with later call to this method. You
can call this method many times. Thus realization of the includes or another needed
fetures can be realized
C++ Helper SCPHOSTCLNT::AddCode method